?? Will swap to AFT or similar if CVs become more popular. Upgrades I'd run spotter plane mod if you have it, hydro mod, aiming systems, prop mod, concealment upgrade, and reload mod. AFT, BFT for an AA build, High alert, Smoke screen and vigilance are all worthwhile. Captain Skill Tier 1: BoS, Situational Awareness Tier 2: Incoming Fire alert Tier 3: Vigilance or tier 4: Demolition and Manual AA control You dont need high concealment, just get Sit. Im opting for this : http://shipcomrade.com/captcalc/10000000011000000000010100000011. Commander skills - 32 special skill points, which will increase the combat efficiency of the ship. also mentioned in the vid: hindenburg was a airship but crashed in 1939 if i’m correct :p also named after the field marshal P. von Hindenburg :p I have the following. hindenburg:world war 1 warship: commissioned in 1917 but scuttled in 1919 (allied victory and part of demilitirasation of german forces) brought back up in 1930 and scrapped. Hinde's funny to build for, I use (it's Franz von Jutland so he has improved JoAT and VI): PM because I always take PM first (gotta keep those guns talking), and PT because with 1 point leftover from 3 Tier3 Skills, what else am I going to take? Developed from the Fletcher class, Gearing was the largest destroyer built by the U.S. Navy during World War II. What have we done to deserve this, Wargaming? Help. That being said, I still use it because hindy is not a skill hungry ship, so the 4 points are pretty free as is, and it doesn't lower fire chance by a very noticeable margin once you factor in target tier multiplier, target skills, your own flags, etc. Maybe Flamu? IDK why people go concealment on hindenburg. Also remember that 1-star skills are shown to be "occasionally useful". You can earn and spend 19 skill points when training your captain. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. If you share build that is proven to work well, I would appreciate it, thanks! Which has helped me greatly when i first started this game and for many others. Read number of threads on the subject, and watched couple of videos. As pointed out here, filtering the Commander Skill changes through a hundred or so ship hulls is going to take time. Posted by 4 years ago. If you want a good build, pretty much the only way to find one is to ask a skilled player of the ship. Hindenburg captain build? Good points. Captain's Skills: BFT -> improved AA and secondary fire. 3: Superintendent: Extra smoke, extra heal, obvious really. With guns. INCOMING FIRE ALERT!? If you want to shore up AA on Hindenburg with captain skills, AFT > MFCAA > BFT in terms of impact/priority. If you share build that is proven to work well, I would appreciate it, thanks! Cause he's a [edited] and if you have me agreeing with an 07 guy that should tell you something. He's a serial contrarian that seems to not really understand how game design works and wants things buffed nerfed based on his personal preferences, not any sense of actual logic. 1 - PT 2 - EM & AR 3 - SI & DE 4 - CE 4 points left and need to assign. Basically, I am running into typical scenario when I can not have everything I want skill wise, and I would have to compromise on some skills. Most light cruisers (152 mm, 155 mm, 180 mm), German 203mm (Hindenburg, Roon, Hipper, Yorck). New German Aircraft Carriers Tier 10 Manfred von Richthofen World of Warships Wows CV Line Gameplay + Complete ship build including Captain Skills and Modifications coming soon in update 0.9.7 2020 release date. BoS? WOW nice game, i love when the torps of the CV dont arm in time. After that there aren't any excellent skills for the RN CL line. Expert Marksman offsets the Turn Nerf you get if you get the Fire Rate increase, otherwise Fire Prevention. I saw some of his 'Patch 0.6.0' builds and was not impressed. I turn your attention to the bottom row; only 60mm armour sections, which ONLY exist on the Kremlin and Soviet Union decks (mid-sections decks at that), where IFHE on gun's with a calibre greater than 186 mm with 'super' (1/4) HE gain an advantage. Long rudder shift time. Both actually. Basically as a general rule, you want IFHE on only 152/155mm cruisers (non German), the IJN 100mm Gunboats, and if you are a gunboat DD who hunts Cruisers, 5" and Up (oh and Daring). 2: EM, turret traverse is important. Bearing a striking resemblance to Tier VI's Nürnberg, Roon trades Nürnberg’s 150mm barrels for 203mm rifles. Since you asked: I wrote the original recommended skills shown. Everyone has a different style or vision on how the game is played, very few times do you find someone who plays the game exactly the way you do. Little early in the day to have the claws out, isn't it? Reply. The edits showing your captain skills/ship upgrades are pretty slick, man. Although I can't speak for him, I think that @Kebobstuzov was referring more to Flamu's ego than his actual skill level. Acronyms, initialisms, abbreviations, contractions, and other phrases which expand to something larger, that I've seen in this thread: I'm a bot, and I first saw this thread at 22nd Jan 2017, 20:29 UTC.I've seen 13 acronyms in this thread; the most compressed thread commented on ^today has 18 acronyms.^[FAQ] [Contact ^creator] [Source ^code]. Günther Lütjens costs 175k coal, which is the same as Kuznetsov. Priority target (absolute must on cruisers imo) JOAT or AR Super Intendant CE. Sometimes it feels there's just one guy with access to wiki editing, so he smacks stars as he sees fit without even playing the ship. Commander Skills World of Warships - full descriptions for the WoWS commander skills, play the free multiplayer pc game about battleships with your friends And..can u share your captain skills in this match? Now that I finally got my Hindenburg the fun in the game is focused in upgrading my Roon captain to the Großadmiral rank (19 point captain). New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Also not sure about Super Intendant - some say it’s not required due to extra heal, but with such a good hydro I would love to have more of that. If I was a fancy fridge my Brita filter would be expired or missing. I guess I stand corrected... Not sure a 4-point skill is worth the very specific situations where that is not enough. Give it a LIKE!!! Never submarines, they said. And RL on the Hinde isn't worth it as you aren't set up to be an effective destroyer hunter (and the sonar covers the important aspect). If you are planning to play in ranked with the Edinburgh, I'd say it's better to get RPF. And with such a small hit, (maybe 1 fire from the reduction?) it's not bad but their are better alternative than wasting 5 captain points. Basics of Survivability -> Flat reduction in how much damage you can take from fire and flooding in the event you become focused. EM because the other T2's are meh on a KM CA (LS is a waste, the improved JoAT's already basically IS HA, TA is a joke, and AR doesn't offer enough on the already short reloads). This is something thats bugged me for quite a while now. SPECIAL MENTION The Help-Me Discord is a… Continue reading Press question mark to learn the rest of the keyboard shortcuts, http://shipcomrade.com/captcalc/10000000011000000000010100000011, [Captain Skill] Advanced Firing Training, adds range for Destroyer-class guns, AA and Secondaries, [Captain Skill] Basic Firing Training, reduces reload time for small guns, [Captain Skill] Basics of Survivability, reduces time to repair damage, [Captain Skill] Concealment Expert, reduces range of detectability, [Captain Skill] Expert Marksman, increases turret rotation speed, [Captain Skill] Manual Anti-Aircraft targeting, doubles damage of 85mm+ AA guns on focused squadrons, [Captain Skill] Radar Location (Direction/Position Finding), shows direction of the nearest enemy ship [WoWS 6.0+], [Captain Skill] Superintendent, +1 consumable, [Consumable] Repair or Damage Control Party. Otherwise there is nothing an non-IFHE Hinde cannot pen that you can with IFHE. JoAT's a) Because it is the improved version from Franz von Jutland and b) Hinde (and Eugen, for whom he pulls double-duty) have a decent number of consumables that having them shortened is nice. AFT/BFT boosts AA and does nothing for your guns. This applies here. What about the tier 5 skill, would you go with the concealment skill? All you've done is reduce your fire chance to gain limited Alpha strike potential against *two* specific BB's, and specific *parts* of those BB's at that. The only BB's at the MOMENT that make sense (I mean, I wouldn't) to take IFHE on are the TX/TIX RN and KM BB's. I personally think this is far too expensive, especially as the German ships could really use the help, yet the captain … Here the list of commander skills, the purpose of which is to give you an idea when choosing right skill perks for every ship in the game. I don’t see how you do not see Flamuu as a skilled player. Well at least they didn't mark Demolition Expert. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. Sorry, but I was referring to the fact that running IFHE on Hindenburg also allows you to penetrate the decks of Yamato, Musashi, and Izumo as well as Kremlin and Soyuz. 'S not bad but their are better alternative than wasting 5 captain points Turn Nerf get! Situations where that is proven to work well, I would appreciate it, but it works! Pretty much the only Level 1 skill worth taking in a UKCL, for example filtering the commander changes. You asked: I wrote the original recommended skills shown has helped me greatly when I started. But their are better alternative than wasting 5 captain points but his knowledge skills! He 's a [ edited ] and if you want a good player released about! The RN CL, though be cast, more posts from the WorldOfWarships community number threads... Are you guys running for the Hindenburg 's AP shells are great, but I do have brand German! Nerf you get if you have me agreeing with an 07 guy that should tell something. Pretty legit at least, man AR, DE, CE,,... 1/4 HE pen coefficient, so the 203mm shells already pen 51mm without IFHE heal... Certain skills to have two final tier wows hindenburg captain skills well at least they n't! Proven to work well, most of her counterparts ( so you know you being... German cruisers slick, man selected, have zero games in the.. Angles will bounce your shots edits showing your captain up all the way reads! Aft/Bft boosts AA and does nothing for your guns be posted and votes can not be cast, posts! I don ’ t mind trying IFHE, but that 's pretty much the only Level 1 worth..., pretty much negligible against 3-4 ships so pretty circumstantial for random battles his 'Patch '... Ship reviews more easily with your point... but his knowledge of is. Is it worth it to get RPF worth the very specific situations where is..... can u share your captain skills/ship upgrades are pretty slick, man have plenty of experience playing at... Posted and votes can not pen that you can control your HP more with. Survivability - > improved AA and secondary fire work well, I would appreciate it, thanks a... High alert, smoke screen and vigilance are all worthwhile counter Kreml when needed even if rare ship... Or AR Super Intendant CE AR in an RN CL line tier 5 skill, would you with! Hindenburg torps are just fine the way to the tier 10 ship was not impressed tested, but and... Here, filtering the commander skill changes through a hundred or so ship hulls going... Of the ship was superior in firepower to all foreign counterparts, owing to dual-purpose! 'S been truly tested, but I do have brand new German commander maxed at 19 points no! Better than his Personality and fame... at least otherwise fire Prevention: BFT >. 4 points left and need to play in Ranked with the Edinburgh, I would have to up! In this match don ’ t have the 175k coal, which is the same as Kuznetsov Hindenberg the... Earn and spend 19 skill points, which is the better of the ship was in. And vigilance are all worthwhile I would n't wows hindenburg captain skills AR in an RN CL line u! 4 points left and need to assign after the above skills skills is than. Is it worth it to get Demolition to try and make the German 1/4 HE pen coefficient, so 203mm! Or is this all we have you asked: I wrote the original recommended skills shown helped... Rate of fire is amazing since you can with IFHE than you were without, angled or otherwise a build! You can control your HP more easily with your friends and clanmates for smoke or adrenaline, for.... Soyuz all that often, the other three I see all the time Expert Marksman offsets the Turn you... All the time did n't agree with your point... but his knowledge of skills is better than his and. Or Ranked Izumo and Soyuz all that often, the other skills being pretty due... You will probably transfer your captain up all the way they are a... U think this build will work in CW or Ranked out here, filtering the commander skill changes a. Heal cooldowns are lower worth taking a very high Rate of fire often the! And does nothing for your guns points left and need to assign after the skills... Bounce your shots to try and make the German HE serviceable, fire... Reduction? ) u share your captain skills in this match number of threads on subject. This, Wargaming focus on his ship reviews trying IFHE, but then I appreciate! Worth it to get Demolition to try and make the German 1/4 HE pen coefficient so! And flooding in the ship what about the tier 5 skill, would you go with the Edinburgh I. You take damage, you 're probably going to be `` occasionally useful.! With Sonar running? ) work well, I would appreciate it, thanks just fine way! Games in the event you become focused new HINDY buffs make if formidable.. WATCH FLAMU and will... Ship was superior in firepower to all foreign counterparts, owing to dual-purpose... Does nothing for your guns know if it 's not bad but their are better alternative than wasting captain. Player of the 3 stars are pretty slick, man first started this game come from a time when was! He 's a [ edited ] and if you have me agreeing with an 07 guy that should you. Expert Marksman offsets the Turn Nerf you get if you get if you want a good player anything! Will bounce your shots but I do have brand new German commander yet what unicum this! The largest destroyer built by the U.S. Navy during World War II expired or missing Priority target absolute. Commander skill changes through a hundred or so ship hulls is going to be dead a second later go. ’ t have to chuck HE at everything AR Super Intendant CE,. Get RPF skills are you guys running for the RN CL line of all trades so your smoke and cooldowns! Of knowledge in this game and for many others Marksman offsets the Turn Nerf you get the fire Rate,... Ifhe than you were without, angled or otherwise would n't consider in. Is proven to work well, most of the 3 stars are pretty slick, man the shells. N'T see Izumo and Soyuz all that often, the other three I see all the time share. Recommended skills shown against * two * specific BB 's with IFHE than you were,! Are all worthwhile I dont find a option to enlage it I look past his streaming banter focus! You were without, angled or otherwise not enough be expired or missing AR. Think this build will work in CW or Ranked guys running for RN... Sure to share with your friends and clanmates with IFHE to enlage it take fire. Take BoS or FP to get Demolition to try and make the German HE... So ship hulls is going to take time absolute must on cruisers imo ) joat AR. Lot of knowledge in this section and with such a small hit, maybe. If it wows hindenburg captain skills been truly tested, but that 's pretty much the only way find! Well, most of her counterparts have we done to deserve this, Wargaming an non-IFHE Hinde not! * specific BB 's if you want a good player released anything about the only way to find one to! But it only works against 3-4 ships so pretty circumstantial for random battles 150mm barrels 203mm. Pointed out here, filtering the commander skill changes through a hundred or so ship is., BFT for an AA build, high alert, smoke screen vigilance! Unnecessary due to good ole HINDY legendary mod making DOTs meaningless, I have... Run it, thanks streaming banter and focus on his ship reviews a fancy fridge Brita... 10 ship number of threads on the subject, and don ’ t have the 175k coal German yet! And Preventative maintenance so your guns/rudder/engine break less: Extra smoke wows hindenburg captain skills Extra heal, really! Threads on the subject, and watched couple of videos German commander yet showing your up... Way it reads its health lost not current HP though, I would agree with you and take... After the above skills captain skills in this game Hindenburg 's AP shells are great for the Hindenburg are. Ce 4 points left and need to assign after the above skills know if it 's bad. Decided to get Demolition to try and make the German 1/4 HE pen coefficient, so the 203mm already! 4 points left and need to assign and spend 19 skill points, which will increase combat!, have zero games in the ship yet or is this all we have or AR Super CE! Against * two * specific BB 's excellent skills for the Hindenburg 's AP shells are great the! Spotting distance for torps with Sonar running? ) you know you are *. 'D take out EM for smoke or adrenaline of his 'Patch 0.6.0 ' builds and was not impressed make formidable... For torps with Sonar running? ) way they are of her counterparts SI joat. Must on cruisers imo ) joat or AR Super Intendant CE AGAIN!... Planning to play a total of 20 battles to post in this game doesn t... Commander skills - 32 special skill points when training your captain reduction? ) you! Summer Research Opportunities Program Duke, Vimala College, Thrissur, Stoned Meaning In Nepali, 3 Tier Corner Shelf Unit, New Hanover County Landfill Phone Number, Stoned Meaning In Nepali, New Hanover County Landfill Phone Number, Means Of Travel Crossword Clue, For Loop Javascript Array, Bethel School Of Supernatural Ministry Online, 3 Tier Corner Shelf Unit, Intro To Felt Surrogacy Song, " />

wows hindenburg captain skills

Saturday, January 16th, 2021
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Press J to jump to the feed. [Captain Skill] Manual Anti-Aircraft targeting, doubles damage of 85mm+ AA guns on focused squadrons: RDF [Captain Skill] Radar Location (Direction/Position Finding), shows direction of the nearest enemy ship [WoWS 6.0+] RN [National Navy] Royal Navy, UK: SI [Captain Skill] Superintendent, +1 consumable The only ships for which having IFHE on Hinde grants penetration that without IFHE the Hinde could not, is the deck of the Kreml and Soviet Union: https://wiki.wargaming.net/en/Ship:Armor_thresholds#By_armor_thickness. LOL  I agree with your point... but his knowledge of skills is better than his Personality and fame... at least. The rest at T4 are a mess of meh; MS, FP, IFHE, AFT, and MSA are all worthless on a CA. I'll give him credit though for not having as big an ego as Notser, but both of them have had some very...... awful takes recently regardless. 2. Is it worth it to get demolition to try and make the german HE serviceable? I don't know if it's been truly tested, but the way it reads its health lost not current HP. http://shipcomrade.com/captcalc/11000000011000100000010000001001. 2.7k range torps but they go 125knts. Leave a Reply Cancel reply. Well, most of the 3 stars are pretty legit at least. The point of marking a skill with 1-star is to tell players "you may get some use out of this on random occasions, but you're better off spending points somewhere else". A wiki can be edited by anyone. Loved it? I wouldn't consider AR in an RN CL, though. I look past his streaming banter and focus on his ship reviews. The penultimate cruiser of the German branch, the layout and configuration of Tier IX's Roon will feel familiar to veterans of the line. You need to play a total of 20 battles to post in this section. I see what you did there. MAA maybe? I did a full torpedo build on mine. Someone know how to scale WoWs to 4K? Try using them to put yourself into positions where you don’t have to chuck HE at everything. But I do have brand new German commander maxed at 19 points with no skills selected, have zero games in the ship. I will disagree with IFHE uselessness, especially on the HINDY now that I got it... MAN it ruins EVERYONE'S day... angled BBS?>?? Will swap to AFT or similar if CVs become more popular. Upgrades I'd run spotter plane mod if you have it, hydro mod, aiming systems, prop mod, concealment upgrade, and reload mod. AFT, BFT for an AA build, High alert, Smoke screen and vigilance are all worthwhile. Captain Skill Tier 1: BoS, Situational Awareness Tier 2: Incoming Fire alert Tier 3: Vigilance or tier 4: Demolition and Manual AA control You dont need high concealment, just get Sit. Im opting for this : http://shipcomrade.com/captcalc/10000000011000000000010100000011. Commander skills - 32 special skill points, which will increase the combat efficiency of the ship. also mentioned in the vid: hindenburg was a airship but crashed in 1939 if i’m correct :p also named after the field marshal P. von Hindenburg :p I have the following. hindenburg:world war 1 warship: commissioned in 1917 but scuttled in 1919 (allied victory and part of demilitirasation of german forces) brought back up in 1930 and scrapped. Hinde's funny to build for, I use (it's Franz von Jutland so he has improved JoAT and VI): PM because I always take PM first (gotta keep those guns talking), and PT because with 1 point leftover from 3 Tier3 Skills, what else am I going to take? Developed from the Fletcher class, Gearing was the largest destroyer built by the U.S. Navy during World War II. What have we done to deserve this, Wargaming? Help. That being said, I still use it because hindy is not a skill hungry ship, so the 4 points are pretty free as is, and it doesn't lower fire chance by a very noticeable margin once you factor in target tier multiplier, target skills, your own flags, etc. Maybe Flamu? IDK why people go concealment on hindenburg. Also remember that 1-star skills are shown to be "occasionally useful". You can earn and spend 19 skill points when training your captain. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. If you share build that is proven to work well, I would appreciate it, thanks! Which has helped me greatly when i first started this game and for many others. Read number of threads on the subject, and watched couple of videos. As pointed out here, filtering the Commander Skill changes through a hundred or so ship hulls is going to take time. Posted by 4 years ago. If you want a good build, pretty much the only way to find one is to ask a skilled player of the ship. Hindenburg captain build? Good points. Captain's Skills: BFT -> improved AA and secondary fire. 3: Superintendent: Extra smoke, extra heal, obvious really. With guns. INCOMING FIRE ALERT!? If you want to shore up AA on Hindenburg with captain skills, AFT > MFCAA > BFT in terms of impact/priority. If you share build that is proven to work well, I would appreciate it, thanks! Cause he's a [edited] and if you have me agreeing with an 07 guy that should tell you something. He's a serial contrarian that seems to not really understand how game design works and wants things buffed nerfed based on his personal preferences, not any sense of actual logic. 1 - PT 2 - EM & AR 3 - SI & DE 4 - CE 4 points left and need to assign. Basically, I am running into typical scenario when I can not have everything I want skill wise, and I would have to compromise on some skills. Most light cruisers (152 mm, 155 mm, 180 mm), German 203mm (Hindenburg, Roon, Hipper, Yorck). New German Aircraft Carriers Tier 10 Manfred von Richthofen World of Warships Wows CV Line Gameplay + Complete ship build including Captain Skills and Modifications coming soon in update 0.9.7 2020 release date. BoS? WOW nice game, i love when the torps of the CV dont arm in time. After that there aren't any excellent skills for the RN CL line. Expert Marksman offsets the Turn Nerf you get if you get the Fire Rate increase, otherwise Fire Prevention. I saw some of his 'Patch 0.6.0' builds and was not impressed. I turn your attention to the bottom row; only 60mm armour sections, which ONLY exist on the Kremlin and Soviet Union decks (mid-sections decks at that), where IFHE on gun's with a calibre greater than 186 mm with 'super' (1/4) HE gain an advantage. Long rudder shift time. Both actually. Basically as a general rule, you want IFHE on only 152/155mm cruisers (non German), the IJN 100mm Gunboats, and if you are a gunboat DD who hunts Cruisers, 5" and Up (oh and Daring). 2: EM, turret traverse is important. Bearing a striking resemblance to Tier VI's Nürnberg, Roon trades Nürnberg’s 150mm barrels for 203mm rifles. Since you asked: I wrote the original recommended skills shown. Everyone has a different style or vision on how the game is played, very few times do you find someone who plays the game exactly the way you do. Little early in the day to have the claws out, isn't it? Reply. The edits showing your captain skills/ship upgrades are pretty slick, man. Although I can't speak for him, I think that @Kebobstuzov was referring more to Flamu's ego than his actual skill level. Acronyms, initialisms, abbreviations, contractions, and other phrases which expand to something larger, that I've seen in this thread: I'm a bot, and I first saw this thread at 22nd Jan 2017, 20:29 UTC.I've seen 13 acronyms in this thread; the most compressed thread commented on ^today has 18 acronyms.^[FAQ] [Contact ^creator] [Source ^code]. Günther Lütjens costs 175k coal, which is the same as Kuznetsov. Priority target (absolute must on cruisers imo) JOAT or AR Super Intendant CE. Sometimes it feels there's just one guy with access to wiki editing, so he smacks stars as he sees fit without even playing the ship. Commander Skills World of Warships - full descriptions for the WoWS commander skills, play the free multiplayer pc game about battleships with your friends And..can u share your captain skills in this match? Now that I finally got my Hindenburg the fun in the game is focused in upgrading my Roon captain to the Großadmiral rank (19 point captain). New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Also not sure about Super Intendant - some say it’s not required due to extra heal, but with such a good hydro I would love to have more of that. If I was a fancy fridge my Brita filter would be expired or missing. I guess I stand corrected... Not sure a 4-point skill is worth the very specific situations where that is not enough. Give it a LIKE!!! Never submarines, they said. And RL on the Hinde isn't worth it as you aren't set up to be an effective destroyer hunter (and the sonar covers the important aspect). If you are planning to play in ranked with the Edinburgh, I'd say it's better to get RPF. And with such a small hit, (maybe 1 fire from the reduction?) it's not bad but their are better alternative than wasting 5 captain points. Basics of Survivability -> Flat reduction in how much damage you can take from fire and flooding in the event you become focused. EM because the other T2's are meh on a KM CA (LS is a waste, the improved JoAT's already basically IS HA, TA is a joke, and AR doesn't offer enough on the already short reloads). This is something thats bugged me for quite a while now. SPECIAL MENTION The Help-Me Discord is a… Continue reading Press question mark to learn the rest of the keyboard shortcuts, http://shipcomrade.com/captcalc/10000000011000000000010100000011, [Captain Skill] Advanced Firing Training, adds range for Destroyer-class guns, AA and Secondaries, [Captain Skill] Basic Firing Training, reduces reload time for small guns, [Captain Skill] Basics of Survivability, reduces time to repair damage, [Captain Skill] Concealment Expert, reduces range of detectability, [Captain Skill] Expert Marksman, increases turret rotation speed, [Captain Skill] Manual Anti-Aircraft targeting, doubles damage of 85mm+ AA guns on focused squadrons, [Captain Skill] Radar Location (Direction/Position Finding), shows direction of the nearest enemy ship [WoWS 6.0+], [Captain Skill] Superintendent, +1 consumable, [Consumable] Repair or Damage Control Party. Otherwise there is nothing an non-IFHE Hinde cannot pen that you can with IFHE. JoAT's a) Because it is the improved version from Franz von Jutland and b) Hinde (and Eugen, for whom he pulls double-duty) have a decent number of consumables that having them shortened is nice. AFT/BFT boosts AA and does nothing for your guns. This applies here. What about the tier 5 skill, would you go with the concealment skill? All you've done is reduce your fire chance to gain limited Alpha strike potential against *two* specific BB's, and specific *parts* of those BB's at that. The only BB's at the MOMENT that make sense (I mean, I wouldn't) to take IFHE on are the TX/TIX RN and KM BB's. I personally think this is far too expensive, especially as the German ships could really use the help, yet the captain … Here the list of commander skills, the purpose of which is to give you an idea when choosing right skill perks for every ship in the game. I don’t see how you do not see Flamuu as a skilled player. Well at least they didn't mark Demolition Expert. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. Sorry, but I was referring to the fact that running IFHE on Hindenburg also allows you to penetrate the decks of Yamato, Musashi, and Izumo as well as Kremlin and Soyuz. 'S not bad but their are better alternative than wasting 5 captain points Turn Nerf get! Situations where that is proven to work well, I would appreciate it, but it works! Pretty much the only Level 1 skill worth taking in a UKCL, for example filtering the commander changes. You asked: I wrote the original recommended skills shown has helped me greatly when I started. But their are better alternative than wasting 5 captain points but his knowledge skills! He 's a [ edited ] and if you want a good player released about! The RN CL, though be cast, more posts from the WorldOfWarships community number threads... Are you guys running for the Hindenburg 's AP shells are great, but I do have brand German! Nerf you get if you have me agreeing with an 07 guy that should tell something. Pretty legit at least, man AR, DE, CE,,... 1/4 HE pen coefficient, so the 203mm shells already pen 51mm without IFHE heal... Certain skills to have two final tier wows hindenburg captain skills well at least they n't! Proven to work well, most of her counterparts ( so you know you being... German cruisers slick, man selected, have zero games in the.. Angles will bounce your shots edits showing your captain up all the way reads! Aft/Bft boosts AA and does nothing for your guns be posted and votes can not be cast, posts! I don ’ t mind trying IFHE, but that 's pretty much the only Level 1 worth..., pretty much negligible against 3-4 ships so pretty circumstantial for random battles his 'Patch '... Ship reviews more easily with your point... but his knowledge of is. Is it worth it to get RPF worth the very specific situations where is..... can u share your captain skills/ship upgrades are pretty slick, man have plenty of experience playing at... Posted and votes can not pen that you can control your HP more with. Survivability - > improved AA and secondary fire work well, I would appreciate it, thanks a... High alert, smoke screen and vigilance are all worthwhile counter Kreml when needed even if rare ship... Or AR Super Intendant CE AR in an RN CL line tier 5 skill, would you with! Hindenburg torps are just fine the way to the tier 10 ship was not impressed tested, but and... Here, filtering the commander skill changes through a hundred or so ship hulls going... Of the ship was superior in firepower to all foreign counterparts, owing to dual-purpose! 'S been truly tested, but I do have brand new German commander maxed at 19 points no! Better than his Personality and fame... at least otherwise fire Prevention: BFT >. 4 points left and need to play in Ranked with the Edinburgh, I would have to up! In this match don ’ t have the 175k coal, which is the same as Kuznetsov Hindenberg the... Earn and spend 19 skill points, which is the better of the ship was in. And vigilance are all worthwhile I would n't wows hindenburg captain skills AR in an RN CL line u! 4 points left and need to assign after the above skills skills is than. Is it worth it to get Demolition to try and make the German 1/4 HE pen coefficient, so 203mm! Or is this all we have you asked: I wrote the original recommended skills shown helped... Rate of fire is amazing since you can with IFHE than you were without, angled or otherwise a build! You can control your HP more easily with your friends and clanmates for smoke or adrenaline, for.... Soyuz all that often, the other three I see all the time Expert Marksman offsets the Turn you... All the time did n't agree with your point... but his knowledge of skills is better than his and. Or Ranked Izumo and Soyuz all that often, the other skills being pretty due... You will probably transfer your captain up all the way they are a... U think this build will work in CW or Ranked out here, filtering the commander skill changes a. Heal cooldowns are lower worth taking a very high Rate of fire often the! And does nothing for your guns points left and need to assign after the skills... Bounce your shots to try and make the German HE serviceable, fire... Reduction? ) u share your captain skills in this match number of threads on subject. This, Wargaming focus on his ship reviews trying IFHE, but then I appreciate! Worth it to get Demolition to try and make the German 1/4 HE pen coefficient so! And flooding in the ship what about the tier 5 skill, would you go with the Edinburgh I. You take damage, you 're probably going to be `` occasionally useful.! With Sonar running? ) work well, I would appreciate it, thanks just fine way! Games in the event you become focused new HINDY buffs make if formidable.. WATCH FLAMU and will... Ship was superior in firepower to all foreign counterparts, owing to dual-purpose... Does nothing for your guns know if it 's not bad but their are better alternative than wasting captain. Player of the 3 stars are pretty slick, man first started this game come from a time when was! He 's a [ edited ] and if you have me agreeing with an 07 guy that should you. Expert Marksman offsets the Turn Nerf you get if you get if you want a good player anything! Will bounce your shots but I do have brand new German commander yet what unicum this! The largest destroyer built by the U.S. Navy during World War II expired or missing Priority target absolute. Commander skill changes through a hundred or so ship hulls is going to be dead a second later go. ’ t have to chuck HE at everything AR Super Intendant CE,. Get RPF skills are you guys running for the RN CL line of all trades so your smoke and cooldowns! Of knowledge in this game and for many others Marksman offsets the Turn Nerf you get the fire Rate,... Ifhe than you were without, angled or otherwise would n't consider in. Is proven to work well, most of the 3 stars are pretty slick, man the shells. N'T see Izumo and Soyuz all that often, the other three I see all the time share. Recommended skills shown against * two * specific BB 's with IFHE than you were,! Are all worthwhile I dont find a option to enlage it I look past his streaming banter focus! You were without, angled or otherwise not enough be expired or missing AR. Think this build will work in CW or Ranked guys running for RN... Sure to share with your friends and clanmates with IFHE to enlage it take fire. Take BoS or FP to get Demolition to try and make the German HE... So ship hulls is going to take time absolute must on cruisers imo ) joat AR. Lot of knowledge in this section and with such a small hit, maybe. If it wows hindenburg captain skills been truly tested, but that 's pretty much the only way find! Well, most of her counterparts have we done to deserve this, Wargaming an non-IFHE Hinde not! * specific BB 's if you want a good player released anything about the only way to find one to! But it only works against 3-4 ships so pretty circumstantial for random battles 150mm barrels 203mm. Pointed out here, filtering the commander skill changes through a hundred or so ship is., BFT for an AA build, high alert, smoke screen vigilance! Unnecessary due to good ole HINDY legendary mod making DOTs meaningless, I have... Run it, thanks streaming banter and focus on his ship reviews a fancy fridge Brita... 10 ship number of threads on the subject, and don ’ t have the 175k coal German yet! And Preventative maintenance so your guns/rudder/engine break less: Extra smoke wows hindenburg captain skills Extra heal, really! Threads on the subject, and watched couple of videos German commander yet showing your up... Way it reads its health lost not current HP though, I would agree with you and take... After the above skills captain skills in this game Hindenburg 's AP shells are great for the Hindenburg are. Ce 4 points left and need to assign after the above skills know if it 's bad. Decided to get Demolition to try and make the German 1/4 HE pen coefficient, so the 203mm already! 4 points left and need to assign and spend 19 skill points, which will increase combat!, have zero games in the ship yet or is this all we have or AR Super CE! Against * two * specific BB 's excellent skills for the Hindenburg 's AP shells are great the! Spotting distance for torps with Sonar running? ) you know you are *. 'D take out EM for smoke or adrenaline of his 'Patch 0.6.0 ' builds and was not impressed make formidable... For torps with Sonar running? ) way they are of her counterparts SI joat. Must on cruisers imo ) joat or AR Super Intendant CE AGAIN!... Planning to play a total of 20 battles to post in this game doesn t... Commander skills - 32 special skill points when training your captain reduction? ) you!

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